conceptual artist / richie tse / photography

previousnext

Chance and change have a unique and mutual relationship. According to the Oxford English Dictionary, chance is the way things happen of themselves without design or discoverable cause, whereas the definition of change is the instance of making or becoming different. In terms of chance, it is undoubtedly mysterious, its existence can be realised only when some special things occur such as lotteries, competitions and games. Although these are the most common activities which can represent the element of chance, it also frequently and silently appears in many other aspects. In many cases, sometimes we think we have everything under our controls in the impermanence, however, because most of the time we may neglect that chance plays a large part in our lives, the result might vary to our expectation. Consequently, we refuse to accept such fact. Seemingly, our acceptance occurs only when the reality meets our expectation. In other words, our realisation and response to chance are dependent upon the status of our minds. No matter how obvious or ambiguous a chance may be, it will still require our attention to identify its presence and existence.

As far as chance and change are concerned, every chance occurs as a turning point which could change something’s trajectory. When the effect of this change meets the next chance, the trajectory will be detoured thereby generating a new path and so on. From the brotherhood between chance and change to the interconnection between their trajectories, a complex web of relations is created and will become a permanent state of flux. This holistic idea in conjunction with the idea of causality is the core of this project that I am examining on.

My conceptual project embraces chance as a significant element and uses the idea of game as a foundation. The intention of this game is to randomly invite some passersby in Auckland city to roll two inflatable dice, which determines 36 particular destinations. Each destination will remain uncertain until the dice are rolled. A card is revealed at each location from a pre-shuffled pack, and each card has a set of instructions that determines the conditions for making a photograph. The processes are recorded in videos. In the end, 36 photographs are created by a game of chance. Under this random circumstance, chance not merely becomes my compass1, it is also my advisor who sets the predeterminations for each photograph. By inviting Mr. Chance to part take in this project, I am trying to integrate chance and my aesthetic decisions through a video to demonstrate the algorithmic and collaborative processes. Therefore, the rationale behind this project is to “dance2” with Mr. Chance.

previousnext
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
36 photographs by chance
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
36 Photographs by Chance, 2010 Play All